About Neil Schneider:


Neil earned his college degree in Social Sciences at Vanier College, and his Bachelors Degree in Communications at Concordia University in Montreal, Quebec, Canada.

Neil Schneider

During college and university from 1992 to 1995, Neil worked for the Videotron Cable Network. Beginning in the studio control room, Neil learned the inner workings of broadcasting, and was soon producing and hosting shows for public broadcast.

In 1995, Neil was employed by pioneer dial-up Internet service provider Generation.NET. After their management followed Neil’s recommendation to be the first ISP to offer unlimited Internet access for a monthly fee, which resulted in them winning market share away from all twenty nine of their competitors equally featured in critical newspaper article, Mr. Schneider was promoted to Vice President in the company.

Neil was then contacted by CIQC Talk Radio, the oldest radio station in Canada. They needed a new radio host to talk about computers and the just commercialized World Wide Web. It was through this golden opportunity that Neil earned his stripes in broadcasting, and later became the first to broadcast live streaming radio using what at the time was the alpha version of RealAudio by Progressive Networks (currently RealNetworks). The program was featured in the Toronto Star, Canada’s largest newspaper. Neil also did some part time broadcasting work for Pseudo Radio in New York City.

On January 1st, 1996, Neil moved to Toronto, Canada and worked for an IT publication called “Information Highways Magazine”. Neil wrote cover stories featuring the likes of Dr. Robert Cailliau and Tim Berners-Lee, the co-developers of the World Wide Web. Neil had originally connected with Robert in his earlier radio career when he was introduced online by Bebo White, North America's first webmaster based at Stanford University. Robert and Neil stay in touch to this day.

It was while working for Information Highways Magazine that Neil came up with the idea to launch a new type of online content. A form of radio designed for specialized communities that are impossible to reach through regular broadcasting. It was here that Neil came up with the concept of radio for doctors...”The Doctors’ Online Radio Network” (DORN).

Neil raised the required funds from Maclean Hunter (now Rogers Media), and Hoffmann-La Roche Pharmaceuticals and founded Neil Schneider Productions Inc. DORN lasted for nearly two years, and featured hundreds of guests including the late Dr. Michael DeBakey, the greatest life saving inventor of all time. The program earned further critical acclaim, and was endorsed by the College of Family Physicians of Canada.

Mr. Schneider later launched a whole new radio station called the 1.0 Radio Network featuring content for doctors, lawyers, entrepreneurs, and IT professionals. Again, he got multiple newspapers and magazines to help back the effort including a whole series of Plesman Publications’ journals, The National Post, and more.

In 2006, Neil’s personal interest in gaming hit a new high. After buying a new computer complete with the latest equipment, he decided to give stereoscopic 3D games a try with a pair of LCD shutter glasses. After playing Battlefield 1942, Call of Duty 2, and Doom 3 in stereoscopic 3D, he was sold.

Neil was so enthralled by the true 3D gaming experience, it forever changed him. He read about it, talked about it...it just overwhelmed his life with excitement! Neil saw the future and set about to change the industry so that S-3D gaming would take off with 100% compatibility, successful product sales, and 100% consumer enjoyment.

Unfortunately, he discovered several grave problems. The game developers were not supporting the technology, the driver developers were not releasing regular updates, and the industry just wasn’t growing.

It then dawned on him that there needs to be a catalyst. How could the energy and enthusiasm of customers be used to drive the industry forward? How could game developers earn benefits for implementing S-3D game support? How could S-3D display manufacturers be ensured that their products will be compatible with video games?

Neil put a plan of action down on paper, and raised the funding to get his idea off the ground. Fast forward two and a half years, and MTBS has grown to as high as 35,000 unique visitors a month and has been featured in countless media journals and websites including GAMEINFORMER, Wired Online, Joystiq, Gamesindustry.biz, Engadget, and more.

To date, Neil has spoken as an impartial S-3D gaming expert at SIGGRAPH, the 3D Entertainment Summit, The Stereoscopic Displays & Applications Conference, Dimension-3 Expo, FMX/09, and more.

For Neil Schneider, The S-3D Gaming Alliance is more than an organization, it’s a life’s work and a personal passion.